Most viewed - Hfbn2 |

Lethal Rope by Hfbn2204 viewsEvidently, people weren't convinced that Hfbn2's choice of rope as a weapon was quite dangerous enough... Ever play Clue?
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Pearl Woman Concept by Hfbn2203 viewsHere we have a full front and back concept of Pearl Woman's design. The shell helmet is quite a nice touch I think.
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Mega Man Maximum Wily Fortress by Hfbn2201 viewsHere we have rather nice concept art of Wily's latest fortress. It looks quite fearsome indeed, and ready for any onslaught.
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Kunai Man by Hfbn2199 viewsQuite a stylish one, this. I always did like ninja types, so I'm sure I'd like Kunai Man.
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Fool Man Stage 2 by Hfbn2199 viewsFool Man's stage still looks intriguing. Can we really trust where we're being led?
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MMM Mega Man Weapon Get by Hfbn2198 viewsMega Man stands ready to gain a new weapon in Mega Man Maximum! The sprite work here is quite impressive, I could see this in a canon, official game.
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Ape Quake by Hfbn2197 viewsHere we have a weapon illustration of Mega Man using the Ape Quake, obtained from Ape Man. There are many possibilities for what this could be, from a ground-based shockwave to perhaps a screen clearing quake.
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Mac by Hfbn2194 viewsMac is evidently a new assistant, somewhat along the lines of Auto. He was created by Dr. Max, who also created the eight Robot Masters of the game. Mac stands for Max Assistant Companion, and he evidently has the personality of a butler.
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Fool Man by Hfbn2191 viewsNext up we have Fool Man. This Robot Master was designed after a jack in the box, based around April Fools' Day. Don't get tricked!
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Rope Punch by Hfbn2190 viewsEvidently an attack of Rope Man's, he can use his rope-like arms for a long range punch.
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New Fool Man Stage Design 2 by Hfbn2189 viewsFool Man's stage has undergone several revisions over time. It must be tricky to get such a tricky, trap-laden stage just right.
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Bell Man Concept by Hfbn2181 viewsHere we have some concept art of Bell Man, working to solidify his look and show different angles. It's interesting seeing a process like this.
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