Most viewed - Fan Art |

Thoughts on MMBN6 by Jon Causith466 viewsIndeed, the ending of BN6 is a bit bittersweet, a nice ending, but sad to know the series is over. I still hope one day there's an MMBN7, either going with what happened to the gang in the years between BN6 and the future, or continuing the story with Lan's son Patch.
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Flash of Death by StormingNova466 viewsWell, FlashMan IS the proper color for a blue screen of death...
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Quick Hornets by StormingNova466 viewsOf course, it all makes sense now!
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Life in the Mines by Duskool466 viewsLooks like everyone's hunting for shinies. Pretty cool seeing Met Man amongst the cast!
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Toxic Man by daspletos466 viewsIt always seemed weird that we never got a poison or acid type Robot Master. At least we have one here!
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MM3 Cast by Jon Causith466 viewsJon has taken to practicing drawing Robot Masters for projects lately. Here is some MM3 practice! According to him, Gemini and Spark are annoying to draw.
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Defense Mech by roxasofmalice465 viewsEvidently, we have here a mech for taking on nightmare bosses. I won't question that, any help in getting rid of nightmares is always welcome.
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Colored Stardroids by dalo2953465 viewsHere we have a nicely colored group of Stardroid sprites. It makes me wonder if the people doing the 8bit MM7 and MM8 would ever consider a full color version of MMV...
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Super Adventure Rockman by MegaBetaman465 viewsWhat if Super Adventure Rockman was 8 bit style? It certainly looks pretty intense!
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Mega Man RPG - Nightmare City by tAll3ShyguySkullLand465 viewsIn this area, Mega Man can talk with Elec Man and Needle Man. Both will give him their weapons. There's also a "Dark E Tank," though I'm not quite sure what it does.
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Eddie is a Jerk by RenzokukenLionheart465 viewsIn earlier versions of 8 Bit Deathmatch, the Plant Barrier was not yet implemented... but Eddie could still drop it... and evidently likes to do so...
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Baggage Driven Madness by Bailey Cowell-fong465 viewsUgghhh.... Having to keep Maria safe for the third run of SH2 was reeeeeeeally annoying....
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