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Deadeye (Miss) by Elliot D132 viewsA concept for an enemy from Bow Man's stage, Deadeye. These guys are less enemy, more obstacle. If you hit Deadeye himself rather than the apple on his head, he gets angry and will block alternate paths from you.
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Deadeye (Hit) by Elliot D129 viewsOn the other hand, if you hit Deadeye's apple, they bow in respect and clear the way for you.
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Archie (unarmed) by Elliot D129 viewsAnother enemy from Bow Man's stage. Archie is an invincible turret style enemy. However, the Devil Chain can relieve them of their weaponry.
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Archie (firing) by Elliot D128 viewsOrdinarily, Archie will fire arrows at you. Since you cannot harm them, you just have to find ways around their shots.
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Disco MetBall by Elliot D138 viewsElliot D wanted to help design some enemies and visuals for the stages of my Robot Masters, and decided to start with Disco Man's stage. Here we have Disco MetBall, a Met variant that disguises itself as a mirrored disco ball.
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Disco Joe by Elliot D130 viewsAs Disco Joe dances, he alternates firing patterns with his classic disco points.
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Break Spinner by Elliot D130 viewsAn entertainment robot, the Break Spinner has been modified to fire shots as it spins wildly.
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